Sword Art Online technology

ERC Technology:  

Original maker: Lancaster Group Research and Development

Role: Client-side debugger

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The system basically monitors player behavior and attempts to interpolate and report any missing data or errors it finds to the server. Or in short, a real time client-side debugging system for monitoring player vitals and correcting errors on the user’s side in real time.

Although they can be used to rapidly develop and test new game content, the systems were originally designed for high performance real time debugging.

Early units subsisted of a souped-up nervegear strapped to a computer running a lightweight client-side version of the cardinal software. While originally large and cumbersome, these complex and expensive machines were eventually retired and replaced by faster, lighter, and more secure private units shortly after RECT Process took over research and development.

The results of the project would eventually be used to make smarter and more efficient full-dive clients in the future.